// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\ReplayMoveTurnWindow.cs using UnityEngine; namespace Wizard.Battle.UI { public partial class ReplayMoveTurnWindow { private static readonly Vector3 WINDOW_POS; private UIPanel _mainPanel; public GameObject InnerPanel; private UIButton _bg; private UIScrollBar _scrollBar; private void Awake() { } private void Start() { } public void Show() { } public void AdjustScrollPosition(int currentTurn, int allTurn) { } public void Hide() { } } }