// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\ForecastRandomSkillUseCardVfx.cs using UnityEngine; using Wizard.Battle.Resource; namespace Wizard.Battle.View.Vfx { public partial class ForecastRandomSkillUseCardVfx { public const string ICON = "forecast_random"; private const float FIELD_OFFSET = 35f; protected string ResourcePath { get; set; } protected string FORECAST_ICON_NAME { get; set; } public ForecastRandomSkillUseCardVfx(IBattleCardView view, IBattleResourceMgr resourceMgr) { } public static ForecastRandomSkillUseCardVfx Create(IBattleCardView view, IBattleResourceMgr resourceMgr) => default!; protected void Setup(GameObject iconObject) { } } }