// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\ForecastIconVfxBase.cs using UnityEngine; using Wizard.Battle.Resource; namespace Wizard.Battle.View.Vfx { public partial class ForecastIconVfxBase { protected readonly IBattleCardView _view; public const float OFFSET_Z = -0.1f; protected string FORECAST_ICON_NAME { get; set; } protected string ResourcePath { get; set; } protected ForecastIconVfxBase(IBattleCardView view, IBattleResourceMgr resourceMgr) { } protected virtual void Setup(GameObject iconObject) { } } }