using System.Collections.Generic; using LitJson; namespace Wizard; public class MypageReceiveSpecialTreasureTask : BaseTask { public class MypageReceiveSpecialTreasureTaskParam : BaseParam { } public class MypageTreasureBoxCpOpenTaskData { public List RewardDataList { get; private set; } public MypageTreasureBoxCpOpenTaskData(List rewardDataList) { RewardDataList = rewardDataList; } } public MypageTreasureBoxCpOpenTaskData Result { get; private set; } public MypageReceiveSpecialTreasureTask() { base.type = ApiType.Type.TreasureOpenSpecialTreasureBox; } public void SetParameter() { MypageReceiveSpecialTreasureTaskParam mypageReceiveSpecialTreasureTaskParam = new MypageReceiveSpecialTreasureTaskParam(); base.Params = mypageReceiveSpecialTreasureTaskParam; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } JsonData jsonData = base.ResponseData["data"]["treasure_reward_list"]; List list = new List(); for (int i = 0; i < jsonData.Count; i++) { ReceivedReward item = ReceivedReward.CreateFromPackInfoResult(jsonData[i]); list.Add(item); } Result = new MypageTreasureBoxCpOpenTaskData(list); PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]); return num; } }