using System; using System.Collections.Generic; using UnityEngine; namespace Wizard; public interface IChatSettings { KeyValuePair PlayerPrefsKeyLatestReadChatMessageId { get; } IChatApiSettings ApiSettings { get; } ChatLogPlate PrefabChatLogPlate { get; } UIManager.ViewScene ReplayBackScene { get; } UIManager.ChangeViewSceneParam ReplayBackSceneParam { get; } Action OnSetChatLogRoomInfoViewJoinButton { get; } Action OnClickBtnJoinRoomVisitor { get; } Action OnClickBtnJoinRoomWatcher { get; } }