using System.Collections.Generic; using LitJson; namespace Wizard; public class BossRushClearDeckListTask : BaseTask { public List DeckList { get; private set; } = new List(); public Dictionary> AbilityDictionary { get; private set; } = new Dictionary>(); public BossRushClearDeckListTask() { base.type = ApiType.Type.BossRushClearDeckList; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } JsonData jsonData = base.ResponseData["data"]; for (int i = 0; i < jsonData.Count; i++) { JsonData jsonData2 = jsonData[i]; DeckData deckData = new DeckData(Data.ParseApiFormat(jsonData2["deck_format"].ToInt())); deckData.Initialize(jsonData2); deckData.SetDeckID(jsonData2["challenge_count_num"].ToInt()); DeckList.Add(deckData); JsonData jsonData3 = jsonData2["special_ability_list"]; List list = new List(); for (int j = 0; j < jsonData3.Count; j++) { list.Add(new BossRushLobbyAbilityData(jsonData3[j])); } AbilityDictionary.Add(deckData.GetDeckID(), list); } return num; } }