namespace Wizard; public class AISetTribe : AIScriptArgumentExpressions { private string _tribe; public AISetTribe(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); if (_exprList != null && _exprList.Count > 0 && _exprList[0].TokenList[0] is AIScriptTextToken aIScriptTextToken) { _tribe = aIScriptTextToken.Text; } } public bool CheckTribe(string tribe) { return tribe == _tribe; } }