using System.Collections.Generic; namespace Wizard; public class AIOtherSummonKeywordSkill : AITriggerAndTargetFiltersTagBase { private AIScriptTokenArgType _stopTiming; private AIScriptTokenArgType _skillType; public AIScriptTokenArgType SelectType { get; protected set; } protected virtual int StopTimingOffset => 1; private int DEFAULT_SELECT_TYPE_OFFSET => 2; protected virtual int SELECT_TYPE_OFFSET { get; set; } protected override int NON_FILTER_FIRST_OFFSET => SELECT_TYPE_OFFSET; public AIOtherSummonKeywordSkill(string text, AIScriptTokenArgType skill) : base(text) { _skillType = skill; } protected override void InitExpressions(string text) { InitExprList(text); _stopTiming = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - StopTimingOffset]); int num = 0; if (!IsImplementedStopTiming(_stopTiming)) { num = 1; _stopTiming = AIScriptTokenArgType.NONE; } SELECT_TYPE_OFFSET = DEFAULT_SELECT_TYPE_OFFSET - num; SelectType = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - SELECT_TYPE_OFFSET], base.LegalSelectTypes); if (!IsImplementedSelecvtType(SelectType)) { SelectType = AIScriptTokenArgType.ALL_SELECT; } InitializeFilters(); } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.AllReferableCards; } protected override void RunTagMethod(List targets, AIVirtualField field, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation) { base.RunTagMethod(targets, field, tagOwner, playPtn, situation); if (targets != null && targets.Count > 0) { switch (SelectType) { case AIScriptTokenArgType.ALL_SELECT: AISkillSimulationUtility.GiveSkillToAll(targets, field, _skillType); break; } SetSkillStopPreprocess(targets, field); } } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[1] { AIScriptTokenArgType.ALL_SELECT }; } private bool IsImplementedSelecvtType(AIScriptTokenArgType type) { return type == AIScriptTokenArgType.ALL_SELECT; } private bool IsImplementedStopTiming(AIScriptTokenArgType timing) { if (timing != AIScriptTokenArgType.WHEN_LEAVE) { return timing == AIScriptTokenArgType.NONE; } return true; } protected override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { if (AISkillSimulationUtility.IsFollowerOnlySkillType(_skillType)) { return AIFilteringUtility.FilteringForFollowerOnly(candidates, tagOwner, base.TargetFilters, playPtn, situation, isBlockDead); } return base.GetFilteredTargets(candidates, tagOwner, playPtn, situation, isBlockDead); } public float GetQuickBonus(AIVirtualCard playCard, AIVirtualField field, List playPtn, AIVirtualCard tagOwner, AISituationInfo situation) { if (_skillType != AIScriptTokenArgType.QUICK) { return 0f; } if (!CheckTriggerLegal(playCard, tagOwner, playPtn, situation)) { return 0f; } if (AIFilteringUtility.CheckMatchTargetFiltering(playCard, field.AllyHandCards, base.TargetFilters, playPtn, tagOwner, situation)) { return AIInstantAttackUtility.EvalInstantAttack(playCard.Attack, playCard.Life, playCard.MaxAttackableCount, playPtn, playCard, situation); } return 0f; } protected void SetSkillStopPreprocess(List targets, AIVirtualField field) { if (targets != null && targets.Count > 0 && _stopTiming == AIScriptTokenArgType.WHEN_LEAVE) { WhenLeaveStop(targets, field); } } private void WhenLeaveStop(List targets, AIVirtualField field) { if (_skillType != AIScriptTokenArgType.UNTOUCHABLE) { return; } foreach (AIVirtualCard target in targets) { WhenLeaveStopUntouchable(target, field); } } private void WhenLeaveStopUntouchable(AIVirtualCard card, AIVirtualField field) { AIUntouchableStopPreprocessOption option = new AIUntouchableStopPreprocessOption(card); field.TagPreprocessContainer.AppendLeaveStopInfo(option, card); } }