using System.Collections.Generic; namespace Wizard; public class AINecromanceHeal : AIFiltersAndSelectTypeArgument { private AIPolishConvertedExpression _healAmout; private const int HEAL_AMOUNT_ARG_OFFSET = 1; protected override int SELECT_TYPE_OFFSET => 2; protected override int NON_FILTER_FIRST_OFFSET => SELECT_TYPE_OFFSET; public AINecromanceHeal(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _healAmout = _exprList[_exprList.Count - 1]; } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { int healAmount = GetHealAmount(tagOwner, field, playPtn, situation); if (base.SelectType == AIScriptTokenArgType.ALL_SELECT) { AISkillSimulationUtility.HealAll(targetsFromField, field, healAmount, playPtn, situation); } } } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[1] { AIScriptTokenArgType.ALL_SELECT }; } public override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { return AIFilteringUtility.FilteringForStatusEffectiveAbility(candidates, tagOwner, base.Filters, playPtn, situation, isAttackEffective: false, isBlockDead); } private int GetHealAmount(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation) { if (_healAmout == null) { AIConsoleUtility.LogError("AINecromanceHeal.GetHealAmount() error!! _healAmount is null"); return 0; } return (int)_healAmout.EvalArg(tagOwner, playPtn, field, situation); } }