using System.Collections.Generic; namespace Wizard; public static class AIDeckSimulationUtility { public static List GetFilteredDeck(List filter, AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation) { List list = AIFilteringUtility.MultipleFiltering(tagOwner.IsAlly ? field.AI.AllyDeckCards : field.AI.EnemyDeckCards, filter, tagOwner, playPtn, situation); if (list == null) { list = new List(); } List list2 = AIFilteringUtility.MultipleFiltering(field.DummyDeckContainer.GetDeck(tagOwner.IsAlly), filter, tagOwner, playPtn, situation); if (list2 != null) { list.AddRange(list2); } return list; } }