using System.Collections.Generic; namespace Wizard; public class AIBuffRecoverPp : AITriggerAndTargetFiltersTagBase { private const int HEAL_ARG_OFFSET = 1; private AIPolishConvertedExpression _healArg; public AIBuffRecoverPp(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _healArg = _exprList[_exprList.Count - 1]; } protected override void RunTagMethod(List targets, AIVirtualField field, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation) { base.RunTagMethod(targets, field, tagOwner, playPtn, situation); field.RecoverPp(GetHealCount(tagOwner, playPtn, situation)); } private int GetHealCount(AIVirtualCard tagOwner, List playPtn, AISituationInfo situation) { if (_healArg == null) { return 0; } return (int)_healArg.EvalArg(tagOwner, playPtn, tagOwner.SelfField, situation); } }