using System; using System.Collections.Generic; using Cute; namespace Wizard; public class AISkillProcessInformation { private List _executingAction; public AISituationTriggerInformation TriggerInfo { get; private set; } public AIOwnSkillProcessRecord OwnProcessRecord { get; private set; } public AISkillProcessInformation(AISituationTriggerInformation triggerInfo) { TriggerInfo = triggerInfo; OwnProcessRecord = new AIOwnSkillProcessRecord(); } public void AddExecutingAction(Action action) { _executingAction = AIParamQuery.AddElementToList(action, _executingAction); } public void ExecuteAllAction(AISituationInfo situation) { if (_executingAction != null && _executingAction.Count > 0) { situation.SetExecutingSkillProcess(this); for (int i = 0; i < _executingAction.Count; i++) { _executingAction[i].Call(); } } } }