public class DamageCutInfo { public enum DamageType { ALL, SKILL } public int CutAmount { get; private set; } public DamageType Type { get; private set; } public BattleCardBase OwnerCard { get; private set; } public string DuplicateBanSkillNum { get; private set; } public DamageCutInfo(int amount, DamageType type, BattleCardBase ownerCard, string _duplicateBanSkillNum) { CutAmount = amount; Type = type; OwnerCard = ownerCard; DuplicateBanSkillNum = _duplicateBanSkillNum; } }