using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text.Json;
using System.Text.Json.Nodes;
using SVSim.BattleNode.Protocol;
namespace SVSim.BattleEngine.Tests.SessionEngine
{
internal sealed record CapturedFrame(DateTime Ts, string Direction, string Uri, MsgEnvelope Env, string RawBody);
/// Parses a battle_test ndjson capture into MsgEnvelopes the engine can ingest.
///
/// Capture quirk (verified against data_dumps/captures/battle_test): the authoritative URI lives at
/// the TOP LEVEL for SEND frames (the body omits uri/viewerId/uuid and carries only the play
/// payload) and in the BODY for RECEIVE frames (top-level uri is null). We resolve uri as
/// top ?? body, then normalize the body into a full envelope (injecting the fields a send-frame body
/// lacks) so MsgEnvelope.FromJson — which requires uri/viewerId/uuid — succeeds for both.
internal static class CaptureReplay
{
public static IReadOnlyList Load(string fixtureFileName)
{
var path = Path.Combine(AppContext.BaseDirectory, "Fixtures", fixtureFileName);
var frames = new List();
foreach (var line in File.ReadLines(path))
{
if (string.IsNullOrWhiteSpace(line)) continue;
using var doc = JsonDocument.Parse(line);
var root = doc.RootElement;
var direction = root.TryGetProperty("direction", out var dEl) ? dEl.GetString() ?? "" : "";
var ts = root.TryGetProperty("ts", out var tsEl) && tsEl.ValueKind == JsonValueKind.String
? DateTime.Parse(tsEl.GetString()!, CultureInfo.InvariantCulture, DateTimeStyles.RoundtripKind)
: default;
if (!root.TryGetProperty("body", out var bodyEl) || bodyEl.ValueKind != JsonValueKind.Object)
continue;
string uri =
root.TryGetProperty("uri", out var tu) && tu.ValueKind == JsonValueKind.String
? tu.GetString()!
: bodyEl.TryGetProperty("uri", out var bu) && bu.ValueKind == JsonValueKind.String
? bu.GetString()!
: "None";
// Normalize: send-frame bodies are bare payloads (no envelope fields). Inject the keys
// FromJson requires; set the resolved uri.
var obj = JsonNode.Parse(bodyEl.GetRawText())!.AsObject();
obj["uri"] = uri;
if (!obj.ContainsKey("viewerId")) obj["viewerId"] = 0L;
if (!obj.ContainsKey("uuid")) obj["uuid"] = "";
var normalized = obj.ToJsonString();
MsgEnvelope env;
try { env = MsgEnvelope.FromJson(normalized); }
catch { continue; } // out-of-model / unparseable line
frames.Add(new CapturedFrame(ts, direction, uri, env, normalized));
}
return frames;
}
/// Both clients' SENT frames interleaved in capture (ts) order, each tagged with its
/// seat: cl1 == seat A == player (true), cl2 == seat B == opponent (false). This is the node's
/// both-clients-sends ingest order — the same ts ordering the N1 shadow-replay test uses, here
/// extended to merge both sides' sends rather than replaying one client's full receive stream.
public static IEnumerable<(MsgEnvelope Env, bool Seat)> InterleavedSends(
IReadOnlyList cl1, IReadOnlyList cl2)
{
return cl1.Where(f => f.Direction == "send").Select(f => (f, Seat: true))
.Concat(cl2.Where(f => f.Direction == "send").Select(f => (f, Seat: false)))
.OrderBy(x => x.f.Ts)
.Select(x => (x.f.Env, x.Seat));
}
/// The selfDeck idx->cardId order from the Matched frame (the order the node also
/// computed and handed the client). This is the deck the engine seats for that side.
public static IReadOnlyList SelfDeckFrom(IEnumerable frames)
{
var matched = frames.FirstOrDefault(f => f.Uri == nameof(NetworkBattleUri.Matched));
if (matched is null) return Array.Empty();
using var doc = JsonDocument.Parse(matched.RawBody);
if (!doc.RootElement.TryGetProperty("selfDeck", out var deck)) return Array.Empty();
return deck.EnumerateArray()
.OrderBy(e => e.GetProperty("idx").GetInt32())
.Select(e => e.GetProperty("cardId").GetInt64())
.ToList();
}
/// The per-battle master seed the capture carries (Matched.selfInfo.seed) — the seed the
/// node generated and both clients used (F-N-5). Falls back to 0 if absent.
public static int SeedFrom(IEnumerable frames)
{
var matched = frames.FirstOrDefault(f => f.Uri == nameof(NetworkBattleUri.Matched));
if (matched is null) return 0;
using var doc = JsonDocument.Parse(matched.RawBody);
if (doc.RootElement.TryGetProperty("selfInfo", out var si)
&& si.TryGetProperty("seed", out var seed)
&& seed.TryGetInt32(out var v))
return v;
return 0;
}
}
}