// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Battle.View/InPlayCardFrameEffectControl.cs using System; using UnityEngine; namespace Wizard.Battle.View { public partial class InPlayCardFrameEffectControl { public virtual void UpdateCanAttackEffect(Func isUnableToAttackClassFunc = null, bool isSelfTurn = true) { } public virtual void ToggleTargetSelectEffect(bool enable, bool isAttackTargetSelectInitiator = false) { } public virtual void SetIsSelectingAttackTarget(bool enable) { } public virtual void HideFrameEffect() { } } }