using Microsoft.EntityFrameworkCore; namespace SVSim.Database.Models.Config; /// /// Time-varying season/rotation state, populated by GlobalsImporter from prod captures. /// [Owned] public class RotationConfig { public string TsRotationId { get; set; } = ""; public bool IsBattlePassPeriod { get; set; } public bool IsBeginnerMission { get; set; } public int CardSetIdForResourceDlView { get; set; } }