namespace SVSim.Database.Models.Config;
///
/// Take Two run mechanics: rarity weights, class/neutral mix, per-battle XP, season ids,
/// allowed-class allow-list. The pool's set scoping lives on ;
/// this section is purely mechanics + the reward-schedule/challenge ids stamped on each run.
///
[ConfigSection("ArenaTwoPick")]
public class ArenaTwoPickConfig
{
public int RewardScheduleId { get; set; } = 1;
public int ChallengeId { get; set; } = 1;
public int ClassXpPerBattle { get; set; } = 100;
public int SpotPointsPerBattle { get; set; } = 10;
public double LegendaryRate { get; set; } = 0.06;
public double GoldRate { get; set; } = 0.17;
public double SilverRate { get; set; } = 0.33;
public double BronzeRate { get; set; } = 0.44;
public double NeutralMixRate { get; set; } = 0.25;
/// TK2 entry ticket — item id 1 (challenge ticket). Distinct from the run-end
/// REWARD ticket id (80001, throwback pack ticket).
public int TicketItemId { get; set; } = 1;
public int TicketCost { get; set; } = 1;
public int CrystalCost { get; set; } = 150;
public int RupyCost { get; set; } = 150;
public List AllowedClassIds { get; set; } = new();
public static ArenaTwoPickConfig ShippedDefaults() => new()
{
AllowedClassIds = new List { 1, 2, 3, 4, 5, 6, 7, 8 },
};
}