public class SkillEnvironmentalTurnUsedEpCount : ISkillEnvironmentalFilter { public int Filtering(IBattlePlayerReadOnlyInfo playerInfo, SkillConditionCheckerOption option) { return playerInfo.TurnUsedEpCount; } public int FilteringPrePlay(IBattlePlayerReadOnlyInfo playerInfo, SkillConditionCheckerOption option) { return playerInfo.TurnUsedEpCount; } }