using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Practice;
///
/// Same shape consumed by DeckGroupListData(jsonData, Format.All). Per-format keys are
/// conditional 窶・omit (don't send empty arrays) for formats the server doesn't enable.
///
[MessagePackObject]
public class PracticeDeckListResponse
{
/// Card ids currently disabled for maintenance (client unions with global list).
[JsonPropertyName("maintenance_card_list")]
[Key("maintenance_card_list")] public List MaintenanceCardList { get; set; } = new();
[JsonPropertyName("user_deck_rotation")]
[Key("user_deck_rotation")] public List? UserDeckRotation { get; set; }
[JsonPropertyName("user_deck_unlimited")]
[Key("user_deck_unlimited")] public List? UserDeckUnlimited { get; set; }
// The remaining format keys (pre_rotation, crossover, my_rotation, avatar, default_deck_list,
// trial_deck_list, crossover_trial_deck_list, build_deck_list, user_leader_skin_setting_list)
// are all conditional 窶・added when those formats are enabled.
}