using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
///
/// gathering_info on /mypage/index — multiplayer-event participation state. Consumed by
/// GatheringMyPageInfo ctor (TryGetValue-guarded) but emitted unconditionally to match prod and
/// to keep post-parse UI consumers from reading nulls.
///
[MessagePackObject]
public class GatheringInfo
{
[JsonPropertyName("has_invite")]
[Key("has_invite")]
public int HasInvite { get; set; }
/// Whether this viewer has entered the current gathering event. Per-viewer state — currently always 0.
[JsonPropertyName("is_entry")]
[Key("is_entry")]
public int IsEntry { get; set; }
}