using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos; /// /// gathering_info on /mypage/index — multiplayer-event participation state. Consumed by /// GatheringMyPageInfo ctor (TryGetValue-guarded) but emitted unconditionally to match prod and /// to keep post-parse UI consumers from reading nulls. /// [MessagePackObject] public class GatheringInfo { [JsonPropertyName("has_invite")] [Key("has_invite")] public int HasInvite { get; set; } /// Whether this viewer has entered the current gathering event. Per-viewer state — currently always 0. [JsonPropertyName("is_entry")] [Key("is_entry")] public int IsEntry { get; set; } }