// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\SubChapterStorySectionBtn.cs using System; using System.Collections; using Cute; using UnityEngine; namespace Wizard { public partial class SubChapterStorySectionBtn { private UILabel _clearLabel; private UILabel _titleLabel; private UITexture _btnTexture; private Texture _textureNormalImage; private Texture _texturePressImage; public void UnitRead(ScenarioSummary.Data data, StoryChapterData.SubChapterData subChapterData, Action unitReadAction) { } public void AllRead(Action allAction, string allBtnPath, bool isExistMaintenanceSubChapter) { } public void Maintenance() { } private IEnumerator OnPressImage() => default!; } }