// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\NullFieldBattleCardView.cs using System.Collections.Generic; using UnityEngine; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.View { public partial class NullFieldBattleCardView { public GameObject GameObject { get; set; } public NullFieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { } public void UpdateMovability() { } public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public VfxBase GetResourcePathes(List resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public VfxBase LoadChoiceTransformCardsResources(BattleCardBase card) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public VfxBase GetChoiceTransformCardsResourcePathes(BattleCardBase card, List resourceInfos, bool isRecoveryFinish = false) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public void HideCanPlayEffect() { } public void SetupIconAnimations(BattleCardBase card, SkillCollectionBase skills) { } public void ShowInHandFrameEffect(bool enable) { } public void ShowInHandFrameEffect(bool enable, HandCardFrameEffectType type) { } public void ShowFusionMetamorphoseFrameEffect(bool enable) { } protected void SetupVoiceObject() { } public void UpdateParameterView(int offence, int life, int cost, string name, bool isOnField, bool isRecovery = false, bool useNormalCost = false) { } public void UpdateOffence(int offence) { } public void UpdateLife(int life) { } public void UpdateCost(List costList, bool isGenerateInhand, bool playEffect, bool isForceUpdate, bool isOnlyFixedUseCost) { } public void SetNormalLabelEnable(bool isEnable) { } } }