// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\HandEffectLoopStartVfx.cs using System; namespace Wizard.Battle.View.Vfx { public partial class HandEffectLoopStartVfx { public enum HandEffectType { SpellCharge } private readonly IBattleCardView _view; private readonly Func _getIsActionCard; private readonly HandEffectType _type; public HandEffectLoopStartVfx(IBattleCardView view, Func getIsActionCard, HandEffectType type) { } public void Play() { } } }