// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.UI.Profile\ClassPage.cs using System.Collections; using System.Collections.Generic; using Cute; using UnityEngine; namespace Wizard.UI.Profile { public partial class ClassPage { private UIPanel _panel; private TweenAlpha _tweenAlpha; private GameObject _obj_skinChangeBtn; private UILabel _label_skinChangeBtn; private UILabel _label_headline_nextExp; private UILabel _label_nextExp; private UIGauge _sprite_expGauge; private UILabel _label_headline_winNum; private UILabel _label_winNum; private GameObject _obj_itemListRoot; private GameObject _partsClassPageItem; private ProfileUI _mainScript; private Dictionary _itemDict; private bool _isDestory; private void Awake() { } public void Create(ProfileUI mainScript) { } public void Init() { } private void OnDestroy() { } private void SetClassInfo(int classId) { } public static string GetCharaTexName(int skinId) => default!; public IEnumerator Final() => default!; private void ResetImageSelection() { } private bool IsDuringResetImageSelection() => default!; } }