using Wizard.Battle.View.Vfx; public class NetworkSkill_banish : Skill_banish { public NetworkSkill_banish(SkillParameter skillPrm, string option) : base(skillPrm, option) { } public override VfxWithLoading Start(CallParameter callParameter) { bool isOpen = base.OptionValue.GetOption(SkillFilterCreator.ContentKeyword.is_open, SkillFilterCreator.ContentKeyword._false.ToStringCustom()) == SkillFilterCreator.ContentKeyword._true.ToStringCustom(); base.SkillPrm.ownerCard.SelfBattlePlayer.CallOnSkillDestroyOrBanish(base.SkillPrm.ownerCard, isBurialRite: false, isOpen); return base.Start(callParameter); } }