using SVSim.Database.Common;
namespace SVSim.Database.Models;
/// One row per class: which leader skin is default and whether random rotation is on.
public class DefaultLeaderSkinSettingEntry : BaseEntity
{
public int ClassId { get => Id; set => Id = value; }
public int IsRandomLeaderSkin { get; set; }
public int LeaderSkinId { get; set; }
}