using System.Collections.Generic; using Wizard.Battle; public class SkillAbilityAccelerateFilter : ISkillCardFilter { private readonly string _parameterOptionText; public SkillAbilityAccelerateFilter(string optionText) { _parameterOptionText = optionText; } public IEnumerable Filtering(IEnumerable cards, SkillOptionValue option) { bool hasAccelerate; switch (_parameterOptionText) { default: yield break; case "=": hasAccelerate = true; break; case "!=": hasAccelerate = false; break; } foreach (IReadOnlyBattleCardInfo card in cards) { if (card.HasSkillAccelerate == hasAccelerate) { yield return card; } } } public bool IsOperaterEqual() { return _parameterOptionText switch { "=" => true, "!=" => false, _ => true, }; } }