using System.Collections.Generic; public class NetworkAIBattleSetupCardEvent : NetworkBattleSetupCardEvent { public NetworkAIBattleSetupCardEvent(BattleManagerBase manager, RegisterActionManager registerCardList, NetworkBattleData data) : base(manager, registerCardList, data) { } public override void SetupCardEvent(BattleManagerBase mgr, RegisterActionManager actionManager, BattleCardBase card, List registerUnapprovedList) { } public override void SetupCardSkillEvent(BattleCardBase card) { } }