using System; namespace Wizard; public class ArenaCommonLobbyInitParam { public int ClassId { get; set; } public int BattleMaxNum { get; set; } public int BattleWinNum { get; set; } public bool[] BattleResultList { get; set; } public Action BattleButtonClickCallback { get; set; } public Action RewardReceiveButtonClickCallback { get; set; } public NetworkDefine.MAINTENANCE_TYPE? BattleMaintenanceType { get; set; } }