using System.Collections.Generic; using System.Linq; using Wizard.Battle; public class SkillAbilityWhenEvolveFilter : ISkillCardFilter { private readonly string _parameterOptionText; public SkillAbilityWhenEvolveFilter(string optionText) { _parameterOptionText = optionText; } public IEnumerable Filtering(IEnumerable cards, SkillOptionValue option) { bool flag = _parameterOptionText == "="; List list = new List(); for (int i = 0; i < cards.Count(); i++) { if (cards.ElementAt(i).HasSkillWhenEvolve == flag) { list.Add(cards.ElementAt(i)); } } return list; } }