using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Deck; /// /// Single-deck-update response. Consumed by DeckListUtility.DeckUpdate(user_deck, /// format, DeckAttributeType.CustomDeck). Shape is "one UserDeck wrapped under /// `user_deck` key" — same for update_name, update_sleeve, update_leader_skin, /// update_random_leader_skin. /// [MessagePackObject] public class SingleDeckResponse { [Key("user_deck")] public UserDeck? UserDeck { get; set; } }