using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Deck; [MessagePackObject] public class DeckUpdateRandomLeaderSkinRequest : BaseRequest { [Key("deck_format")] public int DeckFormat { get; set; } [Key("deck_no")] public int DeckNo { get; set; } [Key("leader_skin_id_list")] public List? LeaderSkinIdList { get; set; } }