// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\PlayCRISoundVfx.cs namespace Wizard.Battle.View.Vfx { public partial class PlayCRISoundVfx { private readonly IBattleCardView _view; private readonly string _cueName; private const string VOICE_HEAD_NAME = "vo_"; public PlayCRISoundVfx(IBattleCardView view, string cueName) { } public void Play() { } } }