// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\NecromanceSkillActivationVfx.cs using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class NecromanceSkillActivationVfx { public NecromanceSkillActivationVfx(IBattleCardView cardView) : base("stt_act_necromance_1", "se_stt_act_necromance_1", () => new Vector3(cardView.GameObject.transform.position.x, cardView.GameObject.transform.position.y, cardView.CardWrapObject.transform.position.z), 0.5f) { } } }