// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\MulliganEndVfx.cs using System.Linq; using Wizard.Battle.Mulligan; namespace Wizard.Battle.View.Vfx { public partial class MulliganEndVfx { private readonly MulliganInfoControl m_MlgInfoCtrl; private readonly BattlePlayerBase _battlePlayer; private readonly BattlePlayerBase _battleEnemy; public MulliganEndVfx(MulliganInfoControl mulliganControl, BattlePlayerBase battlePlayer, BattlePlayerBase battleEnemy) { } private VfxBase HideMulliganCenterUI() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); private VfxBase HandCardReady() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); } }