// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\DummyDeckChangeCardVfx.cs using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class DummyDeckChangeCardVfx { private readonly bool m_isPlayer; private readonly int _changeCount; public DummyDeckChangeCardVfx(bool isPlayer, int changeCount) { } public void Play() { } } }