using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using SVSim.Database; using SVSim.Database.Enums; using SVSim.Database.Services; using SVSim.Database.Services.Inventory; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Services.Inventory; public class InventoryCommitTests { [Test] public async Task Commit_emits_one_currency_entry_with_grant_post_state_when_spend_then_grant() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var scope = factory.Services.CreateScope(); var ctx = scope.ServiceProvider.GetRequiredService(); var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId); v.Currency.Crystals = 1000; await ctx.SaveChangesAsync(); var inv = scope.ServiceProvider.GetRequiredService(); await using var tx = await inv.BeginAsync(viewerId); await tx.TrySpendAsync(SpendCurrency.Crystal, 500); await tx.GrantAsync(UserGoodsType.Crystal, 0, 200); var result = await tx.CommitAsync(); var crystals = result.RewardList.Where(r => r.RewardType == UserGoodsType.Crystal).ToList(); Assert.That(crystals, Has.Count.EqualTo(1)); Assert.That(crystals[0].RewardNum, Is.EqualTo(700), "spend 500 then grant 200 → 1000-500+200=700, grant's post-state wins"); } [Test] public async Task Commit_emits_one_currency_entry_with_spend_post_state_when_grant_then_spend() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var scope = factory.Services.CreateScope(); var ctx = scope.ServiceProvider.GetRequiredService(); var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId); v.Currency.Crystals = 1000; await ctx.SaveChangesAsync(); var inv = scope.ServiceProvider.GetRequiredService(); await using var tx = await inv.BeginAsync(viewerId); await tx.GrantAsync(UserGoodsType.Crystal, 0, 200); await tx.TrySpendAsync(SpendCurrency.Crystal, 500); var result = await tx.CommitAsync(); var crystals = result.RewardList.Where(r => r.RewardType == UserGoodsType.Crystal).ToList(); Assert.That(crystals, Has.Count.EqualTo(1)); Assert.That(crystals[0].RewardNum, Is.EqualTo(700)); } [Test] public async Task Commit_persists_mutations() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var scope = factory.Services.CreateScope(); var ctx = scope.ServiceProvider.GetRequiredService(); var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId); v.Currency.Rupees = 100; await ctx.SaveChangesAsync(); var inv = scope.ServiceProvider.GetRequiredService(); await using (var tx = await inv.BeginAsync(viewerId)) { await tx.GrantAsync(UserGoodsType.Rupy, 0, 50); await tx.CommitAsync(); } using var verifyScope = factory.Services.CreateScope(); var ctx2 = verifyScope.ServiceProvider.GetRequiredService(); var v2 = await ctx2.Viewers.AsNoTracking().FirstAsync(x => x.Id == viewerId); Assert.That(v2.Currency.Rupees, Is.EqualTo(150UL)); } [Test] public async Task Deltas_are_verbatim_queued_no_cascade() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); long cardId = await factory.SeedCardAsync(); using var scope = factory.Services.CreateScope(); var ctx = scope.ServiceProvider.GetRequiredService(); const int sleeveId = 2_000_030_000; ctx.Sleeves.Add(new SVSim.Database.Models.SleeveEntry { Id = sleeveId }); ctx.CardCosmeticRewards.Add(new SVSim.Database.Models.CardCosmeticReward { CardId = cardId, CosmeticId = sleeveId, Type = CosmeticType.Sleeve }); await ctx.SaveChangesAsync(); var inv = scope.ServiceProvider.GetRequiredService(); await using var tx = await inv.BeginAsync(viewerId); await tx.GrantAsync(UserGoodsType.Card, cardId, 1); var result = await tx.CommitAsync(); Assert.That(result.Deltas, Has.Count.EqualTo(1), "verbatim — card only, no cascade"); Assert.That(result.Deltas[0].RewardType, Is.EqualTo(UserGoodsType.Card)); Assert.That(result.RewardList.Any(e => e.RewardType == UserGoodsType.Sleeve), Is.True, "cascade appears in RewardList but not Deltas"); } }