// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.Tutorial\TutorialAction.cs using System; using System.Linq; using UnityEngine; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.Tutorial { public partial class TutorialAction { public enum ActionType { ATTACK, PLAY, MULLIGAN_DRAG, MULLIGAN_SUBMIT, EVOLVE_DRAG, EVOLVE_OPEN_DIALOGUE, EVOLVE, SELECT_SELF, SELECT_ENEMY, OPEN_DETAIL, POPUP, WAIT, NO_ACTION } public int targetCardID1; public int targetCardID2; public GameObject targetCardObject1; public GameObject targetCardObject2; public Func OnBecomeCurrentActionFunc; public Action OnBecomeCurrentAction; public Action OnActionSuccess; public Action OnActionStart; public Action OnActionCancel; public ActionType actionType { get; set; } public TutorialAction(ActionType actionType, int targetCardID1 = -1, int targetCardID2 = -1) { } public void SetupTargetCards() { } } }