public class ReplayOperationCollection : WatchOperationCollection { public ReplayOperationCollection(NetworkReplayBattleMgr replayBattleMgr, OperateMgr operateMgr, NetworkBattleReceiver.ReceiveData receivedData, NetworkBattleData networkBattleData, bool isPlayer) : base(replayBattleMgr, operateMgr, receivedData, networkBattleData, isPlayer) { } public override void SelectObjectOperation() { } protected override void CheckStateAndCancel(PlayHandCardReflection networkPlayCardAction, InPlayCardReflection networkInPlayAction, bool isPlayer) { if (isPlayer) { base.CheckStateAndCancel(networkPlayCardAction, networkInPlayAction, isPlayer); } } public override void TurnEndReady() { } public override void SlideObject() { } }