using System.Collections.Generic; namespace Wizard.Battle.Recovery; public interface IRecoveryRecordManager { void SetupRecording(BattleManagerBase battleMgr, DataMgr.BattleType battleType, int randomSeed, int backGroundId, string bgmId = "NONE"); void RecordSkillTarget(IEnumerable targetCards); void SetupMulliganStartTimeRecorderEvent(BattleManagerBase battleMgr); }