using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses; [MessagePackObject] public class GameStartResponse { [Key("now_viewer_id")] public long NowViewerId { get; set; } [Key("is_set_transition_password")] public bool IsSetTransitionPassword { get; set; } [Key("now_name")] public string NowName { get; set; } [Key("now_rank")] public Dictionary NowRank { get; set; } [Key("now_tutorial_step")] public string NowTutorialStep { get; set; } [Key("transition_account_data")] public List TransitionAccountData { get; set; } [Key("tos_state")] public int TosState { get; set; } [Key("tos_id")] public int TosId { get; set; } [Key("policy_state")] public int PolicyState { get; set; } [Key("policy_id")] public int PolicyId { get; set; } [Key("kor_authority_id")] public int KorAuthorityId { get; set; } [Key("kor_authority_state")] public int KorAuthorityState { get; set; } }