namespace DCGEngine.Database.Models;
///
/// A set containing 0 or more s. All cards must belong to a set.
///
public abstract class CardSetEntry : BaseEntity
{
///
/// The internal name of the set.
///
public virtual string Name { get; set; } = string.Empty;
///
/// The cards in the set.
///
public virtual List Cards { get; set; } = new List();
}