using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using SVSim.Database; using SVSim.Database.Enums; using SVSim.Database.Services.Inventory; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Services.Inventory; public class InventoryGrantCurrencyTests { [TestCase(UserGoodsType.Rupy)] [TestCase(UserGoodsType.Crystal)] [TestCase(UserGoodsType.RedEther)] [TestCase(UserGoodsType.SpotCardPoint)] public async Task Grant_currency_adds_and_emits_post_state(UserGoodsType type) { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var scope = factory.Services.CreateScope(); var ctx = scope.ServiceProvider.GetRequiredService(); var v = await ctx.Viewers.FirstAsync(x => x.Id == viewerId); switch (type) { case UserGoodsType.Rupy: v.Currency.Rupees = 100; break; case UserGoodsType.Crystal: v.Currency.Crystals = 100; break; case UserGoodsType.RedEther: v.Currency.RedEther = 100; break; case UserGoodsType.SpotCardPoint: v.Currency.SpotPoints = 100; break; } await ctx.SaveChangesAsync(); var inv = scope.ServiceProvider.GetRequiredService(); await using var tx = await inv.BeginAsync(viewerId); var granted = await tx.GrantAsync(type, detailId: 0, num: 50); Assert.That(granted, Has.Count.EqualTo(1)); Assert.That(granted[0].RewardType, Is.EqualTo((int)type)); Assert.That(granted[0].RewardNum, Is.EqualTo(150)); } }