using MessagePack; using System.Text.Json.Serialization; using SVSim.EmulatedEntrypoint.Models.Dtos; using SVSim.EmulatedEntrypoint.Models.Dtos.Common; using SVSim.EmulatedEntrypoint.Models.Dtos.Requests; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Story; [MessagePackObject] public class GetDeckListRequest : BaseRequest { [JsonPropertyName("story_id")] [Key("story_id")] public int StoryId { get; set; } } [MessagePackObject] public class GetDeckListResponse { [JsonPropertyName("user_deck_rotation")] [Key("user_deck_rotation")] public List UserDeckRotation { get; set; } = new(); [JsonPropertyName("user_deck_unlimited")] [Key("user_deck_unlimited")] public List UserDeckUnlimited { get; set; } = new(); [JsonPropertyName("maintenance_card_list")] [Key("maintenance_card_list")] public List MaintenanceCardList { get; set; } = new(); [JsonPropertyName("build_deck_list")] [Key("build_deck_list")] public List BuildDeckList { get; set; } = new(); [JsonPropertyName("trial_deck_list")] [Key("trial_deck_list")] public List TrialDeckList { get; set; } = new(); /// Global starter decks, keyed by deck_no string (prod ids 91-98, one per class). [JsonPropertyName("default_deck_list")] [Key("default_deck_list")] public Dictionary DefaultDeckList { get; set; } = new(); } /// /// One named prebuilt story deck under build_deck_list (DeckAttributeType.BuildDeck). Wire /// shape from the 2026-05-29 capture. Emits card_id_array only — the numbered card_id_1..40 keys /// prod also sends are omitted (default/trial entries omit them and parse fine). /// [MessagePackObject] public class BuildDeck { [JsonPropertyName("deck_no")] [Key("deck_no")] public int DeckNo { get; set; } [JsonPropertyName("order_num")] [Key("order_num")] public int OrderNum { get; set; } [JsonPropertyName("class_id")] [Key("class_id")] public int ClassId { get; set; } [JsonPropertyName("sleeve_id")] [Key("sleeve_id")] public int SleeveId { get; set; } [JsonPropertyName("leader_skin_id")] [Key("leader_skin_id")] public int LeaderSkinId { get; set; } [JsonPropertyName("entry_no")] [Key("entry_no")] public int EntryNo { get; set; } [JsonPropertyName("create_deck_time")] [Key("create_deck_time")] public DateTime? CreateDeckTime { get; set; } [JsonPropertyName("deck_name")] [Key("deck_name")] public string DeckName { get; set; } = string.Empty; [JsonPropertyName("card_id_array")] [Key("card_id_array")] public List CardIdArray { get; set; } = new(); [JsonPropertyName("is_complete_deck")] [Key("is_complete_deck")] public int IsCompleteDeck { get; set; } = 1; [JsonPropertyName("is_available_deck")] [Key("is_available_deck")] public int IsAvailableDeck { get; set; } = 1; [JsonPropertyName("maintenance_card_ids")] [Key("maintenance_card_ids")] public List MaintenanceCardIds { get; set; } = new(); [JsonPropertyName("is_recommend")] [Key("is_recommend")] public int IsRecommend { get; set; } }