using NUnit.Framework; using SVSim.BattleNode.Bridge; using SVSim.BattleNode.Protocol; using SVSim.BattleNode.Protocol.Bodies; using SVSim.BattleNode.Sessions; using SVSim.BattleNode.Sessions.Participants; namespace SVSim.UnitTests.BattleNode.Sessions.Participants; [TestFixture] public class ScriptedBotParticipantTests { [Test] public async Task PushAsync_TurnEnd_fires_three_FrameEmitted_in_order() { var p = new ScriptedBotParticipant(); var emitted = new List(); p.FrameEmitted += (env, _) => { emitted.Add(env.Uri); return Task.CompletedTask; }; await p.PushAsync(NewEnvelope(NetworkBattleUri.TurnEnd), noStock: false, CancellationToken.None); Assert.That(emitted, Is.EqualTo(new[] { NetworkBattleUri.TurnStart, NetworkBattleUri.TurnEnd, NetworkBattleUri.Judge, })); } [Test] public async Task PushAsync_TurnEndFinal_fires_three_FrameEmitted_in_order() { // Same burst as TurnEnd — TurnEndFinal is the game-ending variant but the // bot's response shape is unchanged for v1.2 behaviour preservation. var p = new ScriptedBotParticipant(); var emitted = new List(); p.FrameEmitted += (env, _) => { emitted.Add(env.Uri); return Task.CompletedTask; }; await p.PushAsync(NewEnvelope(NetworkBattleUri.TurnEndFinal), noStock: false, CancellationToken.None); Assert.That(emitted, Is.EqualTo(new[] { NetworkBattleUri.TurnStart, NetworkBattleUri.TurnEnd, NetworkBattleUri.Judge, })); } [Test] public async Task PushAsync_other_uris_do_not_fire() { var p = new ScriptedBotParticipant(); var fired = 0; p.FrameEmitted += (_, _) => { fired++; return Task.CompletedTask; }; foreach (var uri in new[] { NetworkBattleUri.Matched, NetworkBattleUri.BattleStart, NetworkBattleUri.Deal, NetworkBattleUri.Swap, NetworkBattleUri.Ready, NetworkBattleUri.PlayActions, NetworkBattleUri.TurnStart, NetworkBattleUri.TurnEndActions, NetworkBattleUri.Echo, NetworkBattleUri.Judge, NetworkBattleUri.BattleFinish, }) { await p.PushAsync(NewEnvelope(uri), noStock: false, CancellationToken.None); } Assert.That(fired, Is.EqualTo(0)); } [Test] public async Task RunAsync_returns_immediately() { var p = new ScriptedBotParticipant(); await p.RunAsync(CancellationToken.None); Assert.Pass(); } private static MsgEnvelope NewEnvelope(NetworkBattleUri uri) => new(uri, ViewerId: 1, Uuid: "u", Bid: null, Try: 0, Cat: EmitCategory.Battle, PubSeq: null, PlaySeq: null, Body: new ResultCodeOnlyBody()); }