using System.Collections.Generic; using LitJson; namespace Wizard; public class CardCreateTask : BaseTask { public class CardCreateTaskParam : BaseParam { } public CardCreateTask() { base.type = ApiType.Type.CardCreate; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]); return num; } }