using NUnit.Framework; using SVSim.BattleNode.Lifecycle; using SVSim.BattleNode.Protocol; using SVSim.BattleNode.Protocol.Bodies; namespace SVSim.UnitTests.BattleNode.Lifecycle; [TestFixture] public class ScriptedLifecycleTests { [Test] public void BuildMatched_PutsOppoIdInSelfInfoEqualToTheRealOpponentVid() { var env = ScriptedLifecycle.BuildMatched(playerViewerId: 906243102, opponentViewerId: 847666884, battleId: "b"); Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.Matched)); var body = (MatchedBody)env.Body; Assert.That(body.SelfInfo.OppoId, Is.EqualTo(847666884L)); Assert.That(body.OppoInfo.OppoId, Is.EqualTo(906243102L)); // Bid travels in the envelope, not the Body — protect against the reserved-keys regression. Assert.That(env.Bid, Is.EqualTo("b")); // Typed bodies can't carry an envelope-level "bid" key by construction (no such property). } [Test] public void BuildMatched_ContainsThirtyCardSelfDeck() { var env = ScriptedLifecycle.BuildMatched(1, 2, "b"); var body = (MatchedBody)env.Body; Assert.That(body.SelfDeck.Count, Is.EqualTo(30)); } [Test] public void BuildBattleStart_HasTurnStateZeroAndBattleTypeEleven() { var env = ScriptedLifecycle.BuildBattleStart(playerViewerId: 1); var body = (BattleStartBody)env.Body; Assert.That(body.TurnState, Is.EqualTo(0)); Assert.That(body.BattleType, Is.EqualTo(11)); } [Test] public void BuildDeal_HasThreeSelfAndThreeOppoEntries() { var env = ScriptedLifecycle.BuildDeal(); var body = (DealBody)env.Body; Assert.That(body.Self.Count, Is.EqualTo(3)); Assert.That(body.Oppo.Count, Is.EqualTo(3)); } [Test] public void ComputeHandAfterSwap_NoSwap_ReturnsInitialHand() { var hand = ScriptedLifecycle.ComputeHandAfterSwap(Array.Empty()); Assert.That(hand, Is.EqualTo(new long[] { 1, 2, 3 })); } [Test] public void ComputeHandAfterSwap_SwapMiddleCard_ReplacesWithFreshDeckIdx() { var hand = ScriptedLifecycle.ComputeHandAfterSwap(new long[] { 2 }); // pos 0 keeps idx 1; pos 1 (was idx 2) gets next deck idx (4); pos 2 keeps idx 3. Assert.That(hand, Is.EqualTo(new long[] { 1, 4, 3 })); } [Test] public void ComputeHandAfterSwap_SwapAll_ReplacesAllWithFreshDeckIdxs() { var hand = ScriptedLifecycle.ComputeHandAfterSwap(new long[] { 1, 2, 3 }); Assert.That(hand, Is.EqualTo(new long[] { 4, 5, 6 })); } [Test] public void BuildSwapResponse_RendersGivenHandAsPositions() { var env = ScriptedLifecycle.BuildSwapResponse(new long[] { 1, 4, 3 }); var body = (SwapResponseBody)env.Body; Assert.That(body.Self.Count, Is.EqualTo(3)); Assert.That(body.Self[1].Idx, Is.EqualTo(4)); } [Test] public void BuildReady_IncludesIdxChangeSeedAndSpin_AndUsesGivenHand() { var env = ScriptedLifecycle.BuildReady(new long[] { 1, 4, 3 }); var body = (ReadyBody)env.Body; Assert.That(body.IdxChangeSeed, Is.EqualTo(771_335_280)); Assert.That(body.Spin, Is.EqualTo(243)); Assert.That(body.Self[1].Idx, Is.EqualTo(4)); } [Test] public void BuildOpponentTurnStart_HasUriTurnStartAndSpin() { var env = ScriptedLifecycle.BuildOpponentTurnStart(); Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.TurnStart)); var body = (OpponentTurnStartBody)env.Body; Assert.That(body.Spin, Is.EqualTo(100)); } }