namespace SVSim.Database.Models.Config;
///
/// Reset boundaries for time-windowed game state (daily missions, daily-single packs,
/// login bonuses). All timestamps in the codebase are UTC; this config only shifts
/// where the day boundary falls.
///
[ConfigSection("GameCalendar")]
public class GameCalendarConfig
{
///
/// UTC hour (0-23) at which the daily reset occurs. Default 0 = midnight UTC.
/// Prod parity: 17 (= 02:00 JST). Changing the value at runtime is safe for the
/// ResetReady check but retroactively misaligns any DB rows keyed by DayKey /
/// WeekKey / MonthKey — treat as a startup constant in production.
///
public int DailyResetUtcHour { get; set; } = 0;
public static GameCalendarConfig ShippedDefaults() => new();
}