using System.Net; using System.Text; using System.Text.Json; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using SVSim.Database; using SVSim.Database.Enums; using SVSim.Database.Models; using SVSim.Database.Repositories.Deck; using SVSim.EmulatedEntrypoint.Extensions; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Controllers; /// /// Coverage for /practice/*. The solo-battle subsystem is mostly stubbed (no XP, /// no missions, no rewards) but the endpoints must still round-trip successfully or the /// solo-play UI breaks before reaching the battle screen. /// public class PracticeControllerTests { private const string BaseRequestJson = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""; // ToApi() converts internal Format -> wire deck_format int (Format.All -> 0, etc.). private static string DeckFormatRequestJson(Format f) => $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","deck_format":{{f.ToApi()}}}"""; [Test] public async Task Info_returns_non_empty_opponent_array() { using var factory = new SVSimTestFactory(); // Practice opponents are bootstrapped from seeds/practice-opponents.json into the // PracticeOpponents table — empty by default in tests, so seed first. await factory.SeedGlobalsAsync(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/info", new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.ValueKind, Is.EqualTo(JsonValueKind.Array), "/practice/info returns a bare array (no wrapper object) per spec."); Assert.That(doc.RootElement.GetArrayLength(), Is.GreaterThan(0)); Assert.That(doc.RootElement[0].GetProperty("practice_id").GetInt32(), Is.GreaterThan(0)); } [Test] public async Task Info_returns_empty_array_when_db_not_bootstrapped() { using var factory = new SVSimTestFactory(); // Skip SeedGlobalsAsync — table is empty. /practice/info must still 200, not 500: the // client treats an empty array as "no opponents" and the practice menu just shows nothing. long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/info", new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.ValueKind, Is.EqualTo(JsonValueKind.Array)); Assert.That(doc.RootElement.GetArrayLength(), Is.EqualTo(0)); } [Test] public async Task DeckList_returns_viewer_decks() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); await factory.SeedDeckAsync(viewerId, Format.Rotation, number: 1, name: "Rotation Deck"); await factory.SeedDeckAsync(viewerId, Format.Unlimited, number: 1, name: "Unlimited Deck"); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); var rotation = doc.RootElement.GetProperty("user_deck_rotation"); var unlimited = doc.RootElement.GetProperty("user_deck_unlimited"); Assert.That(rotation.GetArrayLength(), Is.EqualTo(1)); Assert.That(rotation[0].GetProperty("deck_name").GetString(), Is.EqualTo("Rotation Deck")); Assert.That(unlimited.GetArrayLength(), Is.EqualTo(1)); Assert.That(unlimited[0].GetProperty("deck_name").GetString(), Is.EqualTo("Unlimited Deck")); } [Test] public async Task DeckList_card_id_array_contains_real_card_ids() { // Regression for the deck-include bug: PracticeController used to load the viewer // via GetViewerByShortUdid, which Includes Decks but NOT Decks.Cards.Card. The // DeckCard.Card navigation defaults to `new ShadowverseCardEntry()` (Id=0), so the // wire response shipped 40 zeros — which then NREs the client's SBattleLoad // (CardCreator returns null for id=0 → BattlePlayerBase.AddToDeck(null)). Asserts // a real card id round-trips end-to-end so the same .Include drop can't reappear. using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); const long CardId = 900_123_456L; using (var scope = factory.Services.CreateScope()) { var db = scope.ServiceProvider.GetRequiredService(); db.Cards.Add(new ShadowverseCardEntry { Id = CardId, Name = "Regression Card" }); await db.SaveChangesAsync(); } await factory.SeedDeckAsync(viewerId, Format.Rotation, number: 1); using (var scope = factory.Services.CreateScope()) { var db = scope.ServiceProvider.GetRequiredService(); var repo = scope.ServiceProvider.GetRequiredService(); var card = await db.Cards.FirstAsync(c => c.Id == CardId); await repo.UpsertDeck(viewerId, Format.Rotation, 1, d => d.Cards = new List { new() { Card = card, Count = 3 } }); } using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); var cards = doc.RootElement.GetProperty("user_deck_rotation")[0].GetProperty("card_id_array"); Assert.That(cards.GetArrayLength(), Is.EqualTo(3), "DeckCard.Count should expand into Count copies in card_id_array"); for (int i = 0; i < 3; i++) { Assert.That(cards[i].GetInt64(), Is.EqualTo(CardId), "card_id must round-trip — Includes are dropping DeckCard.Card"); } } [Test] public async Task DeckList_exposes_the_eight_default_decks() { // Prod's practice/deck_list returns the same shape as /deck/info, including the 8 per-class // starter decks under default_deck_list (keyed by deck_no "91".."98"). Without them, a fresh // account has no decks to pick and can't start a practice match. using var factory = new SVSimTestFactory(); await factory.SeedGlobalsAsync(); // imports the 8 default decks long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); var defaults = doc.RootElement.GetProperty("default_deck_list"); Assert.That(defaults.ValueKind, Is.EqualTo(JsonValueKind.Object)); foreach (var key in new[] { "91", "92", "93", "94", "95", "96", "97", "98" }) { Assert.That(defaults.TryGetProperty(key, out _), Is.True, $"missing default deck {key}"); } Assert.That(defaults.GetProperty("91").GetProperty("class_id").GetInt32(), Is.GreaterThan(0)); } [Test] public async Task DeckList_empty_when_viewer_has_none() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.GetProperty("user_deck_rotation").GetArrayLength(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("user_deck_unlimited").GetArrayLength(), Is.EqualTo(0)); } [Test] public async Task Start_returns_200() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/start", new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK)); } [Test] public async Task Finish_accepts_any_recovery_data_returns_zero_xp() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); // recoveryData is an opaque JSON blob serialized to string by the client; the server // is supposed to accept it without validation. Anything goes. // deck_format:1 = Format.Rotation on the wire. The controller ignores the field today // (practice is per-format upstream), but sending a coherent wire code keeps the test // intent clean if Finish ever starts validating it. var finishJson = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","deck_no":1,"is_win":1,"evolve_count":2,"total_turn":5,"enemy_class_id":3,"difficulty":1,"deck_format":1,"class_id":1,"recovery_data":"{\"opaque\":\"blob\"}"}"""; var response = await client.PostAsync("/practice/finish", new StringContent(finishJson, Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.GetProperty("get_class_experience").GetInt32(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("class_experience").GetInt32(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("reward_list").GetArrayLength(), Is.EqualTo(0)); } }