using LitJson; using Wizard.AutoTest; namespace Wizard.Battle.Recovery; public class InPlayCardInfo : CardInfoBase { public int? Life { get; private set; } public int? Offense { get; private set; } public bool? Guard { get; private set; } public bool? Killer { get; private set; } public int? AttackableCount { get; private set; } public bool? Evolve { get; private set; } public InPlayCardInfo(JsonData jsonData, bool useDefaultCardValue) : base(jsonData) { Life = jsonData.ToIntOrNull("life"); Offense = jsonData.ToIntOrNull("offense"); Guard = jsonData.ToBooleanOrNull("guard"); Killer = jsonData.ToBooleanOrNull("killer"); AttackableCount = jsonData.ToIntOrNull("attack_count"); Evolve = jsonData.ToBooleanOrNull("evolve"); if (useDefaultCardValue) { if (base.Index == 0) { Life = Life ?? 20; return; } CardParameter cardParameterFromId = CardMaster.GetInstanceForBattle().GetCardParameterFromId(base.CardId.Value); Life = Life ?? cardParameterFromId.Life; Evolve = Evolve == true; } } }